Hello all! Duhop here, back again with a devlog for March. This month, me and the team have been hard at work on artwork, visual […]
February 2026 Devlog – Goblin Relations
Greetings all persons, the writings of Duhop are hither! February was a dreary, unpleasant month to live in my city, and mostly uneventful when it […]
January 2026 Devlog – Playtesting Returns!
Hello everyone, Duhop here! Pardon me for the late devlog this month, unfortunately I spent the entire first week of February sick in bed 🙁 […]
November 2025 Devlog – Find *Your!* Community
Hello everyone, Duhop here! This month, I’m pivoting the devlog away from the specific, technical topics I’ve been discussing recently. I want to talk about […]
October 2025 Devlog – Move Your Sprites!
Duhop here, back again with another devlog for October! I’ve recently been working on putting some of our new sprite assets to use, so this […]
September 2025 Devlog – Fall in Love with Community
Hello again everyone, Duhop here. After spending the last week or so sick in bed, I’m finally back at it and ready to share our […]
August 2025 Devlog – Slow and Steady
Hello everyone, Duhop here. This month, I have an update on the release timeline for Alex’s Journey to the Grave in addition to the usual […]
July 2025 Devlog – Lighting a Cat
Hello everyone, Duhop here. I thought I would talk about something a bit more technical this time, because I’m really proud of a scene we […]
June 2025 Devlog – Feline Wisdom
Hello everyone! Duhop here, glad to be back with another monthly devlog 😀 This month, I want to talk about something that I have always […]
May 2025 Devlog – New Era
Hi everyone. I have to apologize for the lack of updates since the last devlog, which itself was announcing more communication to come. I’m sorry […]
